Roco Kingdom Skills
All skills on one page, grouped by class. Open a skill to see which Jinies learn it.
Names and descriptions are the official English of the global version. Skills it does not have are shown in pinyin (romanised Chinese) with a machine translation checked by hand, as are descriptions whose numbers differ on the China server; where they differ, the Chinese is authoritative.
617 skills
| Skill | Category | Power | Energy | Description |
|---|---|---|---|---|
| Scratch | Physical | 35 | 0 | Deals Physical Damage and restores 1 Energy. |
| Fierce Crash | Physical | 65 | 1 | Deals Physical Damage to enemy Jinies. |
| Flying Kick | Physical | 110 | 3 | Deals Physical Damage to enemy Jinies. |
| Tail Sweep | Physical | 90 | 2 | Deals Physical Damage to enemy Jinies. |
| Close Strike | Physical | 90 | 3 | Deals Physical Damage. Each time this skill is cast, its Power permanently +45. |
| Sonic Boom | Magic | 130 | 4 | Deals Magic Damage to enemy Jinies. |
| Collide | Physical | 135 | 7 | Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -1. |
| Reactive Strike | Physical | 65 | 2 | Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55. |
| Last Stand | Magic | 95 | 4 | Deals Magic Damage. If Energy is depleted after casting this skill, this skill's Power +120. |
| Blitz | Magic | 70 | 2 | Deals Magic Damage. Counter: Status - Increases this skill's Power by 3×. |
| Flurry Claws | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. |
| Pursuit | Magic | 75 | 3 | Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo. |
| Spinning Strike | Physical | 35 | 3 | Deals Physical Damage in a 3-hit combo. |
| Sneak Attack | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
| Scattershot | Magic | 25 | 4 | Deals Magic Damage in a 5-hit combo. |
| Press the Advantage | Physical | 40 | 2 | Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1. |
| Intercept | Magic | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. |
| Piercing Hit | Physical | 65 | 2 | Deals Physical Damage. If the enemy's Energy is 2 or less, deals 5x damage. |
| Heavy Strike | Physical | 140 | 2 | Deals Physical Damage. Each time this skill is cast, its Energy Cost permanently +1. |
| Mana Burst | Magic | 1 | 0 | Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage. |
| Desperate Counter | Physical | 80 | 4 | Deals Physical Damage. For every 5% of Health lost, this skill's Power +5. |
| Energy Blade | Physical | 80 | 3 | Deals Physical Damage. For each successful counter, this skill's Power permanently +90. |
| Momentum Strike | Physical | 80 | 3 | Deals Physical Damage. If this Jini successfully countered last turn, this skill's Power +180. |
| Devour | Physical | 150 | 6 | Deals Physical Damage. If this skill defeats an enemy, restores 6 Energy. |
| Charged Blast | Magic | 120 | 6 | Deals Magic Damage. Each time a Common-class skill is cast, this skill's Energy Cost permanently -2. |
| Power Surge | Status | — | 1 | Physical Attack +100%. |
| Magic Boost | Status | — | 0 | Magic Attack +70%. |
| Rejuvenate | Status | — | 2 | Restores 30% Health. |
| Clamor | Status | — | 3 | Energy Cost of all enemy attack skills +2 for 3 turns. |
| Enrage | Status | — | 3 | Enemy skills, except for the skill cast this turn, Energy Cost +3 for 3 turns. |
| Roar | Status | — | 1 | Enemy's Physical Attack -60% and Speed -60. |
| Piercing Gaze | Status | — | 2 | Enemy Physical & Magic Defense -120%. |
| Swiftstride | Status | — | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
| Preparation | Status | — | 1 | Skill Power +70 on the next attack. |
| Home Advantage | Status | — | 3 | Gains 1 stack of Attack Mark. |
| Interfere | Status | — | 1 | The skill the enemy casts this turn costs +7 Energy for 3 turns. |
| Stress Response | Status | — | 2 | Restores 25% Health. Counter: Defense - Restores 50% Health instead. |
| Thorn | Status | — | 2 | Inflicts 1 stack of Thorn Mark on the enemy. |
| Mind Jolt | Status | — | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. |
| Devolve | Status | — | 2 | Inflicts 1 stack of Cuteify on the enemy. |
| Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. |
| Riposte | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%. |
| Bloodrage | Status | — | 2 | Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage. |
| Fearless Heart | Status | — | 5 | Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2. |
| Skill Roulette | Status | — | 0 | Transforms into a random skill from another allied Jini each turn. |
| Jieyong | Status | — | 0 | Transforms into a random skill from another allied Jini each turn. |
| Jieyong | Status | — | 0 | Transforms into a random skill from another allied Jini each turn. |
| Jieyong | Status | — | 0 | Transforms into a random skill from another allied Jini each turn. |
| Psychic | Status | — | 0 | Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2. |
| Qunian | Status | — | 0 | Transforms into a random skill from any enemy Jini each turn, and that skill's Energy Cost -2. |
| Qunian | Status | — | 0 | Transforms into a random skill from any enemy Jini each turn, and that skill's Energy Cost -2. |
| Qunian | Status | — | 0 | Transforms into a random skill from any enemy Jini each turn, and that skill's Energy Cost -2. |
| Rewrite | Status | — | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. |
| Fuxie | Status | — | 0 | Transforms into a random unequipped skill each turn, and that skill's Energy Cost -2. |
| Fuxie | Status | — | 0 | Transforms into a random unequipped skill each turn, and that skill's Energy Cost -2. |
| Fuxie | Status | — | 0 | Transforms into a random unequipped skill each turn, and that skill's Energy Cost -2. |
| Meteorfall | Physical | 45 | 0 | Deals Physical Damage to enemy Jinies. |
| Smack | Magic | 65 | 1 | Deals Magic Damage to enemy Jinies. |
| Sonic Shot | Magic | 60 | 1 | Deals Magic Damage in a 1-hit combo. |
| Wishing Stars | Magic | 110 | 3 | Deals Magic Damage to enemy Jinies. |
| Star Crash | Magic | 90 | 2 | Deals Magic Damage to enemy Jinies. |
| Energy Blast | Magic | 50 | 3 | Deals Magic Damage in a 2-hit combo. |
| Squash | Physical | 155 | 5 | Deals Physical Damage to enemy Jinies. |
| Trample | Physical | 130 | 4 | Deals Physical Damage to enemy Jinies. |
| Annihilate | Magic | 155 | 5 | Deals Magic Damage to enemy Jinies. |
| Snore | Magic | 165 | 6 | Deals Magic Damage to enemy Jinies. |
| Initiative | Physical | 55 | 2 | Deals Physical Damage. Priority +1. |
| Dizzying Spin | Physical | 60 | 3 | Deals Physical Damage. Priority +1. Surge: This skill's Power +30. |
| Mass Crush | Physical | — | 3 | Deals Physical Damage. The lighter the enemy, the higher the Power. |
| Weight for Weight | Physical | — | 3 | Deals Physical Damage. The heavier the enemy, the higher the Skill Power. |
| Wake-Up Call | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +100. |
| Late Strike | Physical | 155 | 3 | Deals Physical Damage. Priority -1. |
| Fortify | Status | — | 2 | Physical Defense +140%. |
| Brace | Status | — | 3 | Magic Defense +170%. |
| Dazzle | Status | — | 1 | The enemy's Combo Count -4. |
| Comet | Magic | 240 | 0 | Deals Magic Damage. For every 5% Health lost, this skill's Power -10. Consumes all remaining Health after use. |
| Disinfection | Magic | 115 | 4 | Deals Magic Damage. Dispels 5 stacks of buffs from the enemy. |
| Triple Crush | Status | — | 1 | Physical Attack +30%, 3-hit combo. |
| Warm-Up | Status | — | 2 | Combo Count +3. |
| Sunbask | Status | — | 1 | Dispels all buffs from the enemy. |
| Preemptive Guard | Status | — | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. |
| Painseeker | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%. |
| Scare Off | Status | — | 2 | Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat. |
| Ambush | Magic | 30 | 4 | Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, this skill's Combo Count +3. |
| Turning Tide | Physical | 55 | 1 | Deals Physical Damage. For every +1 Energy Cost of this skill, Power +50. |
| Lullaby | Status | — | 5 | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |
| Cascade | Magic | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. |
| Disperse | Magic | 65 | 3 | Deals Magic Damage. Choice: Dispels all buffs from the enemy or dispels 1 stack of Marks from both sides. |
| Quick Wit | Magic | 80 | 3 | Deals Magic Damage. If the Jini has a debuff, this skill's Power +40. |
| Sync Up | Magic | 125 | 3 | Deals Magic Damage. Versatility: Magic Attack skill. |
| Overflowing Friendship | Magic | 70 | 2 | Deals Magic Damage. Choice: Permanently increases Skill Power by 20 after each use, or temporarily increases Skill Power by 100% when Counter: Status is triggered. |
| Take It Easy | Status | — | 2 | Restores 1 Energy and 10% Health. Gains Magic Attack +10%, Magic Defense +10%, and Speed +10. |
| Danke | Status | — | 2 | Reduces damage taken by 60%. Counter: Attack - Dispels all buffs from the enemy. |
| Seedshot | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| Briar Claw | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. |
| Cactus Spike | Physical | 150 | 6 | Deals Physical Damage to enemy Jinies. |
| Thorny Vine | Physical | 45 | 3 | Deals Physical Damage in a 2-hit combo. |
| Vine Strangle | Physical | 80 | 4 | Deals Physical Damage and restores 5 Energy. |
| Converging Beam | Magic | 100 | 7 | Deals Magic Damage. Each time another Flora-class Skill is cast, this skill's Power permanently +60. |
| Etiolation | Status | — | 2 | Restores 10 Energy. |
| Bloom | Status | — | 1 | Power of all skills +30. Counter: Defense - Power +60 instead. |
| Root Absorb | Status | — | 2 | Restores 15% Health and 4 Energy. |
| Oxygen Infusion | Status | — | 2 | Restores 4 Energy. Magic Attack +70%. |
| Spore | Status | — | 3 | Inflicts 3 stacks of Parasite on the enemy. |
| Aromatic Lure | Status | — | 2 | Combo Count +2. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. |
| Abundance | Status | — | 3 | Physical & Magic Attack +140%. |
| Transplant | Status | — | 2 | Restores 15% Health, then performs a Retreat. |
| Photosynthesis | Status | — | 4 | Gains 1 stack of Photosynthesis Mark. |
| Enzyme Tuning | Status | — | 3 | Reduces damage taken by 80%. Counter: Attack - Restores 20% Health. |
| Wax Coating | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy. |
| Drain | Magic | 30 | 1 | Deals Magic Damage and restores own HP equal to 100% of the damage dealt. |
| Leaf Dart | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. |
| Seed Burst | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. |
| Floral Aroma | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. |
| Thornspike | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Spore Burst | Physical | 30 | 3 | Deals Physical Damage in a 2-hit combo. Each time this skill is cast, its Combo Count permanently +2. |
| Chloro Beam | Magic | 120 | 4 | Deals Magic Damage to enemy Jinies. |
| Apical Dominance | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. |
| Sieve Surge | Physical | 80 | 3 | Deals Physical Damage. When this Jini's Health is above 80%, this skill's Power +75. |
| Floral Blast | Status | — | 2 | 2-hit combo. Each hit grants +60% Magic Attack. |
| Saltbind | Status | — | 3 | 2-hit combo. Each hit restores 8% Health. After use, this skill's Combo Count permanently +1. |
| Enrichment | Status | — | 3 | Restores 3 Energy to each benched Jini. |
| Fiberization | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Physical Defense +70%. |
| Sproutstrike | Physical | 90 | 4 | Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy. |
| Nourishing Reflux | Magic | 75 | 3 | Deals Magic Damage and restores 1 Energy to all benched Jinies. |
| Sweetlure | Magic | 60 | 4 | Deals Magic Damage. For every point of Energy this Jini has, gains Skill Power +10. |
| Flower Toss | Magic | 95 | 4 | Deals Magic Damage. Choice: Gains Skill Power +50 if this Jini's Health is above 80%, or restore 35% Health if Counter: Status is triggered. |
| Harvest | Physical | 85 | 5 | Deals Physical Damage and restores 20% Health. |
| Power Nap | Status | — | 2 | Choice: Restores 25% Health or 8 Energy. |
| Needle Shot | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, restores 7 Energy. |
| Maimang | Physical | 105 | 5 | Deals Physical Damage. If any Jini on either side cast a Charm-class skill last turn, restores 7 Energy. |
| Waifuchuanbo | Status | — | 3 | Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Parasite on the enemy. |
| Guoli | Magic | 45 | 3 | Deals Magic Damage in a 2-hit combo. |
| Weiguanshuchonggou | Magic | 110 | 4 | Deals Magic Damage. After this Jini has restored at least 40% Health in total, each use of this skill restores 3 Energy. |
| Blaze Rush | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Flame Spear | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Sparkflame | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| Scorch Assault | Physical | 40 | 1 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. |
| Double Barrel | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. |
| Fire Puff | Physical | 50 | 1 | Deals Physical Damage. Each time this skill is cast, its Power permanently +20. |
| Meteor Shower | Physical | 85 | 3 | Deals Physical Damage. Each time an enemy is defeated, this skill's Power permanently +85. |
| Sustained Heat | Magic | 70 | 2 | Deals Magic Damage. Counter: Status - Doubles the Skill Power of the next attack. |
| Kindling | Magic | 30 | 3 | Deals Magic Damage in a 2-hit combo. Each hit inflicts 2 stacks of Burn on the enemy. |
| Heat Tempering | Magic | 40 | 2 | Deals Magic Damage and performs a Retreat. |
| Mountain Fire | Physical | 15 | 3 | Deals Physical Damage. Each time another Fire-class skill is cast, this skill's Power permanently doubles. |
| Ignite | Status | — | 2 | Inflicts 10 stacks of Burn on the enemy. |
| Warm Up | Status | — | 1 | Doubles the Skill Power of the next attack. Counter: Defense - Increases the Power by 4× instead. |
| Complete Combustion | Status | — | 3 | Doubles the enemy's Burn stacks and triggers Burn damage once. |
| Skyfire | Status | — | 3 | Inflicts 10 stacks of Burn on the enemy. Counter: Defense - Inflicts 30 stacks instead. |
| Flame Shield | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy. |
| Ablaze Chariot | Physical | 140 | 5 | Deals Physical Damage to enemy Jinies. |
| Burst Shot | Magic | 160 | 7 | Deals Magic Damage to enemy Jinies. |
| Blazing Gust | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. |
| Firestream | Magic | 15 | 1 | Deals Magic Damage in a 3-hit combo. |
| Fire Claw | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. |
| Flame Arrow | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. |
| Scorching Wave | Magic | 55 | 3 | Deals Magic Damage and inflicts 4 stacks of Burn on the enemy. Counter: Status - Doubles both this skill's Power and the Burn stacks inflicted. |
| Blazing Slash | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. |
| Inferno Storm | Magic | 75 | 4 | Deals Magic Damage and inflicts 6 stacks of Burn on the enemy. |
| Fire Breath | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. |
| Scorch | Physical | 120 | 4 | Deals Physical Damage to enemy Jinies. |
| Blazing Blow | Magic | 95 | 2 | Deals high Magic Damage. Own Physical Defense -40%. |
| Rage | Status | — | 1 | Physical & Magic Attack +120%, Physical & Magic Defense -40%. |
| Quench | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Doubles the Skill Power of the next attack. |
| Burn Down | Magic | 155 | 4 | Deals Magic Damage. For every 5% of the enemy's Health lost, this skill's Power -5. |
| Incinerate | Magic | 40 | 2 | Deals Magic Damage and dispels all Marks from the enemy. For each Mark dispelled, gains Physical Attack +20%. |
| Searing Mark | Status | — | 3 | Dispels all marks from both sides. For each stack dispelled, inflicts 5 stacks of Burn on the enemy. |
| Calamity Bane | Magic | 60 | 2 | Deals Magic Damage and dispels debuffs from itself. |
| Sunfire Radiance | Magic | 75 | 3 | Deals Magic Damage. Each time an enemy is defeated, permanently doubles this skill's Power. |
| Fireworks | Physical | 70 | 3 | Deals Physical Damage and inflicts 4 stacks of Burn on the enemy. |
| Heat Flow | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - The next attack's skill Power +50. |
| Blazing Sacrifice | Physical | 180 | 5 | Deals high Physical Damage but this Jini will be stunned the next turn. |
| Wildfire | Status | — | 1 | Choice: Inflict 7 stacks of Burn on the enemy or reduce the enemy's Physical Defense by 90%. |
| Conflagrate | Status | — | 1 | Dispels all marks from itself. Gains Physical Attack +50% for each stack dispelled. Versatility: Fire-class attack Skill. |
| Nuanyang | Physical | 65 | 2 | Deals Physical Damage. For each other Fire-class skill used, this skill's Power permanently +60; resets after this skill is used. |
| Xinghuo | Status | — | 3 | Inflicts 8 stacks of Burn on the enemy. If any Jini on either side cast a Light-class skill last turn, inflicts 12 additional stacks of Burn. |
| Aqua Lash | Magic | 30 | 0 | Deals Magic Damage and restores 1 Energy. |
| Aqua Blaster | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. |
| Bloop | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Water Blast | Magic | 110 | 5 | Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1. |
| Water Blade | Physical | 115 | 4 | Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3. |
| Skyflood | Magic | 150 | 7 | Deals Magic Damage. Counter: Status - This skill's Energy Cost permanently -6. |
| Moistening Grace | Status | — | 7 | Magic Attack +190%. |
| Water Storage | Status | — | 1 | The next skill's Energy Cost -6. |
| Drench | Status | — | 4 | Gains 1 stack of Wet Mark. |
| Rainfall | Status | — | 5 | Weather becomes Rainfall for 8 turns. |
| Foam Mirage | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - You perform a retreat. |
| Bubble Shield | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%. |
| Water Ring | Status | — | 2 | Reduces damage taken by 60%. Counter: Attack - Energy Cost of all skills -2. |
| Water Impact | Magic | 140 | 5 | Deals Magic Damage to enemy Jinies. |
| Wavecraft | Magic | 90 | 6 | Deals Magic Damage. At the end of the turn, this skill's Power permanently +20. |
| Water Bullet | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. |
| Foam | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Foamblast | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. |
| Spatter | Magic | 20 | 3 | Deals Magic Damage in a 4-hit combo. |
| Tidal Surge | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. |
| Water Curtain | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. |
| Torrent | Magic | 120 | 4 | Deals Magic Damage to enemy Jinies. |
| Spring Gush | Magic | 90 | 6 | Deals Magic Damage. For every -1 Energy Cost of this skill, Power +10. |
| Purify | Status | — | 1 | Dispels its own debuffs. Energy Cost of all skills -1. |
| Saltwater Bath | Status | — | 2 | Energy Cost of all skills -2. Counter: Defense - Energy Cost -3 instead. |
| Tide | Status | — | 4 | Reduces damage taken by 60%. Counter: Attack - Gains 1 stack of Wet Mark. |
| Wave Upon Wave | Physical | 10 | 3 | Deals Physical Damage in a 3-hit combo. For every -1 Energy Cost of this skill, Power +10. |
| Drown | Physical | 110 | 4 | Deals Physical Damage. Energy Cost -2 during Rainfall. |
| Cleanse | Status | — | 0 | Dispels its own debuffs. This skill's Energy Cost -1 for each stack of debuff on the Jini. Versatility: Water-class attack skill. |
| Huiliu | Status | — | 1 | Extends Rainfall by 4 turns. Counter: Defense - Extends it by 8 turns instead. |
| Lianliu | Physical | 125 | 5 | Deals Physical Damage. After using Water-class skills at least 2 times, this skill's Energy Cost permanently -3. |
| Xubei | Status | — | 2 | This Jini gains Physical & Magic Attack +50%; for each -1 to this skill's Energy Cost, gains an additional 50%. |
| Jianxiequan | Physical | 115 | 4 | Deals Physical Damage. For each stack of debuff on this Jini, this skill's Energy Cost -1. |
| Flash | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. |
| Flash Impact | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. |
| Overexposure | Magic | 60 | 3 | Deals Magic Damage. Each time another class skill is cast, this skill's Power permanently +30. |
| Refraction | Magic | 50 | 4 | Deals Magic Damage. Equipping skills of other classes grants this skill different effects. |
| Diffuse Reflection | Status | — | 1 | Up to one skill per class: Power +35. |
| Mirror Reflection | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack - This skill becomes the skill it countered. |
| Light Orb | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. |
| Light Spear | Physical | 30 | 3 | Deals Physical Damage in a 3-hit combo. |
| Light Blade | Physical | 120 | 4 | Deals Physical Damage to enemy Jinies. |
| Pulse Beam | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. |
| Prism Burst | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Ricochet Strike | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. |
| Skylight | Magic | 95 | 3 | Deals Magic Damage. This skill's class matches the current weather's class. |
| Piercing Shot | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Clear Sky | Status | — | 1 | Light-class Skill Power permanently +50%. Counter: Defense - Permanently +100% instead. |
| Illumination | Status | — | 2 | Reduces damage taken by 90%. Counter: Attack - This Jini's Light-class skills permanently gain Skill Power +50%. |
| Lens Experiment | Physical | 100 | 4 | Deals Physical Damage. Choice: Gains Skill Power +50 if the enemy equips any Light-class skill, or replaces the countered skill with Piercing Shot when Counter: Status is triggered. |
| Dispersion | Magic | 80 | 3 | Deals Magic Damage. Deals +50% damage to Hybrid Jinies. |
| Fenguang | Status | — | 1 | Magic Attack +20%. Gains an additional Magic Attack +10% for each different class among allied Jinies on the lineup. |
| Shanguangdan | Physical | 40 | 2 | Deals Physical Damage, then performs a Retreat. |
| Brawl | Physical | 45 | 1 | Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1. |
| Gear Torque | Physical | 70 | 3 | Deals Physical Damage. Each turn this skill changes slots, its Power permanently +15. |
| Steel Bore | Physical | — | 4 | Deals Physical Damage. Skill Power equals one third of the total Power of adjacent skills. Gearshift 1. |
| Iron Torrent | Physical | 70 | 3 | Deals Physical Damage. If this skill is in slot 1, Power +90. Gearshift 2. |
| Lever Swap | Status | — | 0 | Restores 2 Energy and swaps the skills in adjacent slots. |
| Bearing Support | Status | — | 6 | Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. Gearshift 1. |
| Sync Drive | Status | — | 0 | After use, Power of adjacent skills permanently +20. Counter: Defense - Power permanently +30 instead. |
| Energy Conservation | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Adjacent skills' Energy Cost permanently -1. |
| Disassemble | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. |
| Ion Oscillation | Magic | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. |
| Tracking Sensor | Physical | 20 | 1 | Deals Physical Damage in a 2-hit combo. If this skill is in slot 1 or 3, Combo Count +1. Gearshift 1. |
| Metal Noise | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Magnetic Storm | Magic | 70 | 2 | Deals Magic Damage. If this skill is in slot 1 or 3, Power +30. Gearshift 1. |
| Gear Slash | Physical | 130 | 5 | Deals Physical Damage. If this skill is in slot 1 or 3, Energy Cost -2. Gearshift 1. |
| Main Shaft | Physical | 75 | 2 | Deals Physical Damage. This skill's slot position does not change. |
| Gear Transfer | Status | — | 1 | Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1. |
| Hexaxis | Magic | 30 | 4 | Deals Magic Damage. Increases Skill Power by half the difference between the Skill Power of adjacent skills. Gearshift 1. |
| Steam March | Status | — | 1 | Choice: Gains Speed +60 or Physical Attack +90%. |
| Gear Shift | Physical | 70 | 3 | Deals Physical Damage, Gearshift 1. Choice: If this skill is in slot 1, gains Skill Power +65 or an extra Gearshift 1 this turn. |
| Lock Core | Magic | 75 | 2 | Deals Magic Damage. This skill's slot position does not change. |
| Iron Caltrop | Magic | 85 | 3 | Deals Magic Damage. Counter: Status - Doubles this skill's damage. |
| Relief Valve | Status | — | 1 | Active: This skill's passive effect permanently +20 Power. Passive: Power of adjacent skills +10. Gearshift 1. |
| Exhaust | Status | — | 2 | Reduces enemy skills' Power by 20. Each time this Jini takes resisted damage (excluding combo), additionally reduces enemy skills' Power by 20. Resets after use. |
| Phase Shift | Status | — | 1 | Reduces damage taken by 50%. If this skill is in slot 1 or 3, reduces damage by an additional 40%. Counter: Attack, Gearshift 1. |
| Mini Scout | Magic | 85 | 3 | Deals Magic Damage. Each time this Jini is attacked by a skill and resist that attack (excluding combo), permanently increases this skill's Power by 20. |
| Coaster Ride | Status | — | 8 | Moves all skills equipped by allied Jinies down one slot across the lineup. Versatility: Mech-class skills. |
| Winch | Physical | 115 | 5 | Deals Physical Damage. Each time this Jini is attacked by a skill and resist that attack (excluding combo), permanently reduces this skill's Energy Cost by 1. |
| Guangbo | Magic | 140 | 5 | Deals Magic Damage to enemy Jinies. |
| Tuolaji | Physical | 85 | 3 | Deals Physical Damage. Priority +1 while in slot 1. Gearshift 1. |
| Sand Toss | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Stomp | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. |
| Earthspike | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| Stonebreaker | Physical | 140 | 8 | Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1. |
| Stone Lock | Physical | 50 | 3 | Deals Physical Damage and Immobilizes the enemy for 3 turns. |
| Rock Splitter | Physical | 95 | 3 | Deals Physical Damage. Counter: Status - Enemy Physical Defense -80%. |
| Stone Hurl | Physical | 140 | 30 | Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5. |
| Earthquake | Physical | 190 | 10 | Deals Physical Damage to enemy Jinies. |
| Quicksand | Status | — | 2 | Immobilizes the enemy for 3 turns. Counter: Defense - Enemy Physical & Magic Defense -60%. |
| Mud Armor | Status | — | 2 | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. |
| Sand Surge | Status | — | 7 | Weather becomes Sandstorm for 8 turns. |
| Spiked Shield | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%. |
| Harden | Status | — | 2 | Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack. |
| Fortress | Status | — | 2 | Reduces damage taken by 90%. Counter: Attack - Defense Skill CD -1. |
| Burrow | Status | — | 3 | Reduces damage taken by 50% and performs a Retreat. Counter: Attack. |
| Mud | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. |
| Mud Jet | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. |
| Rock Fall | Physical | 55 | 1 | Deals Physical Damage in a 1-hit combo. |
| Hot Sand | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. |
| Meteorite | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Sand Trap | Physical | 60 | 4 | Deals Physical Damage. The higher the Jini's Physical Defense relative to the enemy's, the greater this skill's Power. |
| Earth Sink | Physical | 80 | 5 | Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%. |
| Bedrock Collapse | Physical | 120 | 4 | Deals Physical Damage. This skill has a fixed Energy Cost of 4. |
| Shockwave | Physical | 80 | 3 | Deals Physical Damage. The enemy's Combo Count -3. |
| Stone Skin | Status | — | 3 | Physical Defense +160% and Magic Defense -60%. |
| Heavy Stance | Status | — | 3 | Physical Defense +140% and Speed -30. |
| Charge Up | Status | — | 4 | Gains 1 stack of Power Charge Mark. |
| Sludge Skin | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3. |
| Unshaken | Status | — | 2 | Reduces damage taken by 90%. Counter: Attack - Gains Physical Attack +50%. |
| Dust Kick | Magic | 80 | 3 | Deals Magic Damage. Gains Priority +1 during Sandstorm. |
| Gravel Guard | Status | — | 2 | Speed -20. Choice: Gains Physical Defense +90% or Magic Defense +90%. |
| Gravel Collision | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, own Physical Defense +100%. |
| Suiyin | Magic | 170 | 10 | Deals Magic Damage. After consuming at least 10 Energy, this skill's Energy Cost permanently -5. |
| Kuangwuzhihuan | Status | — | 1 | This Jini gains Magic Attack +120% and 3 turns of Immobilize. |
| Snow Gust | Magic | 30 | 0 | Deals Magic Damage and restores 1 Energy. |
| Blizzard | Physical | 85 | 3 | Deals Physical Damage and inflicts 1 stack of Freeze on the enemy. |
| Glacial Fall | Physical | 90 | 4 | Deals Physical Damage. Energy Cost of all enemy skills +1. |
| Hail | Physical | 105 | 4 | Deals Physical Damage. Counter: Status - Energy Cost of all enemy skills additionally +3. |
| Arctic Realm | Magic | 105 | 6 | Deals Magic Damage. If the enemy is inflicted with Freeze, this skill's Power +60. Counter: Status - Doubles Freeze stacks. |
| Freezing Beam | Magic | 90 | 7 | Deals Magic Damage. Energy Cost of all enemy skills +2. |
| Rime | Status | — | 1 | Inflicts 4 stacks of Freeze on the enemy. |
| Instant Zero | Status | — | 0 | Energy Cost of enemy skills +3 this turn. Counter: Defense - Energy Cost of all skills +3 instead. |
| Misty Veil | Status | — | 1 | Restores Energy equal to half of the total Energy Cost of the enemy's skills. |
| Frostfall | Status | — | 4 | Inflicts 1 stack of Freeze on the enemy. For each stack of Freeze, Energy Cost of all enemy skills +1. |
| Frozen World | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Energy Cost of the countered skill +3. |
| Ice Wall | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Freeze on the enemy. |
| Frost Spike | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. |
| Chilling Wind | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. |
| Frostclaw | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. |
| Snowball Fight | Magic | 45 | 3 | Deals Magic Damage in a 2-hit combo. |
| Snowball Roll | Physical | 55 | 3 | Deals Physical Damage and inflicts 2 stacks of Freeze on the enemy. Counter: Status - Inflicts 2 additional stacks and doubles this skill's Power. |
| Ice Hurl | Physical | 90 | 3 | Deals Physical Damage. Enemy Speed -30. |
| Frostwind | Magic | 70 | 3 | Deals Magic Damage. Enemy Magic Defense -50%. |
| Snowball | Status | — | 1 | Enemy Speed -90. |
| Frost Shards | Magic | 40 | 3 | Deals Magic Damage. For each stack of Freeze on the enemy, this skill's Power +20. |
| Ice Bind | Status | — | 3 | 2-hit combo. Energy Cost of all enemy skills +1 per hit. |
| Instant Freeze | Status | — | 4 | Inflicts 2 stacks of Slow Mark on the enemy. |
| Ice Eggshell | Status | — | 3 | Reduces damage taken by 70%. Counter: Attack - Inflicts 2 stacks of Slow Mark on the enemy. |
| Snowman Decoy | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill. |
| Glacial Slash | Magic | — | 4 | Deals Magic Damage. This skill's Power is 10x the total Energy Cost of the enemy Jini's skills. |
| Winter's Call | Status | — | 7 | Weather becomes Blizzard for 8 turns. |
| Frostbite | Status | — | 1 | Enemy Magic Defense -100%. |
| Freezing Point | Status | — | 2 | Inflicts 5 stacks of Freeze on the enemy. Counter: Defense - Inflicts 5 additional stacks. |
| Condensation | Physical | 95 | 4 | Deals Physical Damage. Restores 1 Energy for each stack of Freeze on the enemy. |
| Cold Wave | Magic | 95 | 3 | Deals Magic Damage and inflicts 1 stack of Freeze on the enemy. Counter: Status - Inflicts 4 additional stacks of Freeze. Versatility: Freeze -related skills. |
| Ice Crack | Physical | 70 | 3 | Deals Physical Damage. Choice: Enemy Physical Defense -30% or Speed -20. |
| Snowfield Hunt | Physical | 85 | 3 | Deals Physical Damage. Gains Skill Power +50% during Blizzard. |
| Achoo | Status | — | 1 | 3-hit combo. Each hit inflicts 1 stack of Freeze on the enemy. |
| Yanshuang | Status | — | 4 | Inflicts 8 stacks of Freeze on the enemy. |
| Reqiao | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Enemy Magic Defense -60%. |
| Lengdong | Physical | 100 | 4 | Deals Physical Damage. After inflicting Freeze on the enemy at least 2 times, each use of this skill gives the enemy Energy Cost +1. |
| Dragon Roar | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Searing Breath | Physical | 170 | 3 | Charges, then deals Physical Damage. Counter: Status - Doubles this skill's Power. |
| Malice Strike | Magic | 1 | 3 | Charges, then deals Magic Damage. If attacked during charging, this skill's power becomes 3x the enemy skill's Power. |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. |
| Dragon Rend | Physical | 130 | 3 | Charges, then deals Physical Damage and restores own HP equal to 50% of the damage dealt. |
| Dragon Hymn | Status | — | 3 | Charges. Physical & Magic Attack +150%, Speed +80. |
| Poise | Status | — | 2 | Restores 20% Health. The next skill does not require charging. |
| Drake Talon | Physical | 120 | 4 | Deals Physical Damage to enemy Jinies. |
| Breath Nova | Magic | 55 | 1 | Deals Magic Damage. Counter: Status - The next skill does not require charging. |
| Horn Strike | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. |
| Dragon Blast | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. |
| Hawkscale | Physical | 140 | 5 | Deals Physical Damage to enemy Jinies. |
| Dragon Might | Status | — | 3 | Gains 1 stack of Dragonbite Mark. |
| Dragon Blood | Status | — | 2 | Reduces damage taken by 70%. This skill can be cast while charging. Counter: Attack - The next skill does not require charging. |
| Hidden Needle | Magic | 60 | 2 | Deals Magic Damage. If the Jini did not use an attack skill last turn, this skill's Power permanently +20. |
| Dragon Overwatch | Status | — | 1 | The next skill requires no Charging. This skill can be used while Charging. Choice: Energy Cost -1 for this use, or stuns the enemy next turn if Counter: Defense interrupts the enemy. |
| Guardian Spell | Status | — | 1 | Reduces damage taken by 90%. Counter: Attack. Versatility: Dragon-class status skill. |
| Shenhonglongji | Physical | 115 | 5 | Deals Physical Damage. Each time this Jini enters the Charge state, this skill's Energy Cost permanently -2. |
| Zhouhuo | Status | — | 3 | Charge. This Jini gains 2 stacks of Dragonbite Mark. |
| Huangwuzhishi | Physical | 130 | 5 | Deals Physical Damage. If it defeats the enemy, this Jini's level +20. |
| Hualongdianjing | Status | 85 | 1 | Charge. This Jini gains Physical & Magic Attack +80% and Speed +30. After Charging 2 times by any means, this skill no longer needs to Charge. |
| Longzhizhaoya | Physical | 25 | 3 | Charge. Deals Physical Damage in a 5-hit combo. |
| Shenglongkuangzhan | Physical | 160 | 3 | Deals heavy Physical Damage. This Jini's level -5. |
| Volt Crash | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. |
| Electric Arc | Physical | 80 | 3 | Deals Physical Damage. Surge: This skill's Power +40. |
| Shock | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. |
| Superconduction | Magic | 90 | 3 | Deals Magic Damage. Surge: This skill's Energy Cost -2. |
| Lightning Call | Magic | 35 | 3 | Deals Magic Damage in a 2-hit combo. Surge: This skill's Power +20. |
| Returning Blitz | Physical | 45 | 5 | Deals Physical Damage in a 2-hit combo and performs a Retreat. |
| Thunderfall | Magic | 35 | 3 | Deals Magic Damage. Each time this Jini enters the field, this skill's Power permanently +40. |
| Thunderstorm | Magic | 55 | 1 | Deals Magic Damage. Surge: This skill gains all previously triggered Surge effects. For each effect gained, this skill's Energy Cost +1, Power +10. |
| Paralyze | Status | — | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. |
| Range-Extended Battery | Status | — | 2 | Gains 1 stack of Electrocharge Mark. |
| Overdrive | Status | — | 4 | Performs a Retreat. Restores 8 Energy to the Jini swapping in. |
| Focus | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn. |
| Electric Current | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. |
| Ball Lightning | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Magnetic Disruption | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. |
| Ion Spark | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. |
| Lightning Cross | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. |
| Super Acceleration | Magic | 70 | 2 | Deals Magic Damage. Speed +30. |
| Twin Pulse | Magic | 50 | 4 | Deals Magic Damage. Surge: This skill's cast count +1. |
| Overload Circuit | Status | — | 1 | Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn. |
| Remote Access | Status | — | 1 | Forces the enemy Jini to Return to the Field. |
| Static Shock | Magic | 60 | 2 | Deals Magic Damage. Each time the Jini leaves the field, this skill's cast count permanently +1. |
| Forced Reboot | Magic | 90 | 3 | Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy Jini to Return to the Field. |
| Ion Blast | Status | — | 1 | Enemy's Magic Attack -20% and Speed -20%. 2-hit combo. |
| Magnetic Deflection | Status | — | 3 | Reduces damage taken by 70%. Counter: Attack - The chosen skill's cast count +1 next turn. |
| Thunder Shock | Status | — | 5 | Weather becomes Thunderstorm for 8 turns. |
| Electrify | Physical | 85 | 3 | Deals Physical Damage and inflicts 1 stack of Conduction on the enemy. |
| Thunder Step | Status | — | 2 | Returns to the Field at end of the turn. Equipped attack skills gain 1 previously triggered Surge effect next turn. Counter: Defense - Gain all previously triggered Surge effects instead. |
| Guochongdian | Physical | 65 | 2 | Deals Physical Damage. After using Rest at least once, this skill's Power permanently +30. |
| Chongqi | Status | — | 0 | At the end of this turn and the next turn, this Jini Returns to the Field. |
| Venom Pierce | Physical | 20 | 0 | Deals Physical Damage and inflicts 1 stack of Poison on the enemy. |
| Corrosive Acid | Magic | 35 | 2 | Deals Magic Damage and inflicts 2 stacks of Poison on the enemy. |
| Toxic Barrage | Physical | 15 | 2 | Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy. |
| Poison Sac | Physical | 25 | 2 | Deals Physical Damage and inflicts 2 stacks of Poison on the enemy. Counter: Status - Inflicts 6 stacks instead. |
| Venom Seep | Magic | 120 | 5 | Deals Magic Damage. For each stack of Poison on the enemy, this skill's Energy Cost -1, and inflicts 1 stack of Poison. |
| Contagion | Magic | 110 | 4 | Deals Magic Damage. If an enemy is defeated, converts their Poison stacks into Poison Mark. |
| Poison Spore | Status | — | 3 | Inflicts 5 stacks of Poison on the enemy. |
| Poison Mist | Status | — | 7 | Converts all enemy buffs into Poison. |
| Venom | Status | — | 2 | Inflicts 3 stacks of Poison on the enemy. Counter: Defense - Inflicts 8 stacks instead. |
| Venom Feast | Status | — | 1 | For each stack of Poison on the enemy, its own Magic Attack +30%. |
| Twist the Knife | Status | — | 4 | Doubles the number of debuff stacks on the enemy Jini. |
| Poison Bubble | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. |
| Corrosive Touch | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Poison Swamp | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. |
| Miasma Spray | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Lethal Poison | Magic | 75 | 3 | Deals Magic Damage. For each stack of Poison on the enemy, this skill's Power +10. Counter: Status - Power +40 instead. |
| Corrosion | Status | — | 1 | For each stack of Poison on the enemy, their Physical & Magic Attack -30%. |
| Plague Breath | Status | — | 3 | Inflicts 1 stack of Poison Mark on the enemy. |
| Untouchable | Status | — | 1 | Reduces damage taken by 50%. For each stack of Poison on the enemy, this skill's Damage Reduction +10%. Counter: Attack. |
| Vow of Venom | Physical | 120 | 4 | Deals Physical Damage to the enemy Jini. |
| Dissolve | Status | — | 2 | Reduces damage taken by 90%. Counter: Attack - Dispels 1 buff from the enemy. |
| Allergen | Magic | 40 | 3 | Deals Magic Damage in a 1-hit combo. If the enemy is Poisoned, this skill gains Combo Count +2. |
| Heavy Metal Dust | Status | — | 1 | Equipped attack skills gain 3 stacks of Inflict Poison. Counter: Defense: Gain 6 stacks of Inflict Poison instead. |
| Poisonous Peptide | Status | — | 2 | Reduces damage taken by 70%. Versatility: Poison-class status skill. Counter: Attack. |
| Toudu | Physical | 90 | 3 | Deals Physical Damage. After inflicting Poison on the enemy at least 2 times, this skill's Power +25 each time it attacks a Poisoned target. |
| Bite | Physical | 40 | 0 | Deals Physical Damage in a 1-hit combo. This skill is affected by Offering. Each time it is affected, its Energy Cost permanently +1. |
| Aerial Cleave | Physical | 20 | 1 | Deals Physical Damage. Grants allied lineup 1 stack of Offering: Power +20. |
| Swarm Parade | Physical | 30 | 3 | Deals Physical Damage in a 2-hit combo. Grants allied lineup 1 stack of Offering: Combo Count +1. |
| Swarm | Physical | 20 | 7 | Deals Physical Damage in a 1-hit combo. This skill is affected by Offering. |
| Web Trap | Magic | 30 | 0 | Deals Magic Damage and restores 1 Energy. |
| Swarm Strike | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times and ignores enemy Class Resistance. |
| Insect Hum | Magic | 15 | 2 | Deals Magic Damage. For each Insect Hum equipped by Jinies in your lineup, this skill's Combo Count +1. |
| Bind | Status | — | 2 | Inflicts 2 stacks of Poison on the enemy. Grants 1 stack of Offering: Inflicts 2 stacks of Poison on the enemy. |
| Feign Sleep | Status | — | 2 | Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2. |
| Cocoon | Status | — | 1 | Restores 20% Health. Grants allied lineup 1 stack of Offering: Grants 10% Lifesteal. |
| Hive Mind | Status | — | 3 | Grants the allies 2 random stacks of Offering. |
| Stockpile | Status | — | 2 | Physical & Magic Attack +50%. +50% more for each 0-cost skill equipped. |
| Cover | Status | — | 2 | Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction. |
| Stinging Needle | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. |
| Swarm Sting | Magic | 15 | 1 | Deals Magic Damage in a 3-hit combo. |
| Heart Bite | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Tail Sting | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. |
| Insect Curse | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Wingblade | Physical | 85 | 3 | Deals Physical Damage and dispels all marks from the enemy. Counter: Status - Steals marks instead. |
| Web Bind | Physical | 60 | 2 | Deals Physical Damage. Enemy Physical Defense -30%. |
| Scavenge | Status | — | 2 | Dispels the enemy's Marks. Restores 10% Health to this Jini itself for each stack of Mark dispelled. |
| Swarm Formation | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Grants allied lineup 1 random stack of Offering. |
| Wing Flap | Status | — | 2 | Choice: Your lineup gains 1 Offering: Combo +1 or Power +20. |
| Parasitoid | Magic | 80 | 3 | Deals Magic Damage and steals 1 stack of Mark from the enemy. |
| Grassbug Strike | Physical | 75 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +90 and ignores enemy Class Resistance. |
| Xinxisu | Status | — | 4 | Grants allied lineup 1 random Offering. If any Jini on either side cast an Earth-class skill last turn, grants 3 additional random Offerings. |
| Qianfeikuosan | Physical | 55 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, grants allied lineup 3 random Offerings. |
| Xiazhe | Status | — | 4 | Allied lineup gains 2 random Offerings. Counter: Defense - Gains 1 of every type of Offering. |
| Inch Punch | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| Crushing Punch | Physical | 65 | 2 | Deals Physical Damage. Counter: Status - Physical Attack +100%. |
| Freestyle Punch | Physical | 35 | 3 | Deals Physical Damage in a 2-hit combo. Counter: Status - Becomes a 6-hit combo. |
| Shadow Kick | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times. |
| Severing Blow | Physical | 70 | 2 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. |
| Rebound Punch | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. |
| Tactical Strike | Physical | 35 | 2 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 10 times. |
| Intercept Fist | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts and restores Energy equal to this skill's cost. |
| Force Transmute | Status | — | 2 | Power of all skills +40. |
| Opening | Status | — | 1 | Enemy Physical & Magic Defense -70%. Counter: Defense - Physical Attack additionally +70%. |
| Guard Break | Status | — | 1 | Enemy Physical & Magic Defense -80%. Counter: Defense - Additionally puts the countered skill on CD for 2 turns. |
| Inner Focus | Status | — | 10 | Restores 60% Health. Physical Attack +130%. Each successful counter reduces this skill's Energy Cost by 3. The Energy Cost resets after use. |
| Hardguard Punch | Status | — | 2 | Counter: Attack - Interrupts the countered skill and deals Physical Damage with 90 Power. |
| Bridge Sense | Status | — | 4 | Reduces damage taken by 60%. Counter: Attack - Deals Fighting-class Physical Damage to the enemy. Skill Power equals to that of the countered skill. |
| Air Wave | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. |
| Burst Charge | Physical | 65 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 5 times. |
| Winding Force | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. |
| Spear Hand | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. |
| Shadow Strike | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. |
| One Punch | Physical | 140 | 5 | Deals Physical Damage to enemy Jinies. |
| Building Momentum | Magic | 25 | 3 | Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2. |
| Rising Breath | Status | — | 4 | Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50. |
| Preparation Stance | Status | — | 1 | Physical Attack +80%. Counter: Defense - Enemy Physical Defense additionally -80%. |
| Riposte Stance | Status | — | 3 | Reduces damage taken by 80%. Counter: Attack - Power of all skills +40. |
| Horse Stance | Status | — | 3 | This skill has Priority -1. Choice: Restores 60% Health if this Jini's Health is 20% or below, or gains +150% Physical Attack if this Jini's Health is 80% or above. |
| Repel | Magic | 70 | 3 | Deals Magic Damage. Choice: Gains Skill Power +20 for this use, or gains Skill Power +140 when Counter: Status is triggered. |
| Roundhouse Kick | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, doubles this skill's Power. |
| Peck | Physical | 15 | 0 | Deals Physical Damage in a 2-hit combo. |
| Gust | Physical | 75 | 3 | Deals Physical Damage. When attacking first, this skill's Power +50%. |
| Wing Strike | Magic | 50 | 3 | Deals Magic Damage and grants Agility. |
| Gale Stab | Physical | 25 | 2 | Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo. |
| Maelstrom | Physical | 70 | 5 | Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times. |
| Wind Strider | Status | — | 2 | Speed +120. |
| Windrise | Status | — | 4 | Gains 1 stack of Windrise Mark. |
| Storm Eye | Status | — | 2 | Combo Counts gained +100%. |
| Wind Wall | Status | — | 2 | Reduces damage taken by 50% and grants Agility. Counter: Attack. |
| Gale Turbine | Physical | 100 | 0 | Deals Physical Damage. Cannot be cast manually. This skill triggers automatically after casting 3 Wing-class skills. |
| Screech | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. |
| Eagle Claw | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Feather Blade | Physical | 75 | 2 | Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn. |
| Wind Arrow | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. |
| Whirlwind Storm | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Swooping Strike | Physical | 140 | 5 | Deals Physical Damage to enemy Jinies. |
| Flash Strike | Physical | 60 | 4 | Deals Physical Damage. The higher the Jini's Speed relative to the enemy's, the greater this skill's Power. |
| Feather Shot | Status | — | 1 | Grants Agility and dispels 1 buff from the enemy. |
| Wind Veil | Status | — | 1 | Both the enemy and this Jini itself perform a Retreat. Priority -1. |
| Plume Rush | Status | — | 2 | Power of all skills +20. Grants Agility. |
| Winged Shelter | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2. |
| Gale Combo | Status | — | 0 | Casts previously used Agility skills. Half of their total Energy Cost is added to this skill's cost. After each cast, this skill's Energy Cost +1. |
| Wayfare | Magic | 50 | 2 | Deals Magic Damage. Each time this Jini acts before the enemy, this skill permanently gains Skill Power +25. |
| Test Flight | Physical | 20 | 2 | Deals Physical Damage in a 2-hit combo. Choice: Each use permanently increases Skill Power by 10 or Combo Count by 1. |
| Ultrasonic Wave | Status | — | 2 | All skills gain Skill Power +20. Choice: Energy Cost -1 for this use, or all skills permanently gain Skill Power +20 instead when Counter: Defense is triggered. |
| Arrow Barrage | Magic | 40 | 3 | Deals Magic Damage in a 3-hit combo. Versatility: Wing-class defense skill. |
| Swoop | Physical | 105 | 7 | Deals Physical Damage. Priority +1. |
| Yueyingjiaocuo | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If any Jini on either side cast a Stellar-class skill last turn, this skill gains Agility. |
| Jinghongyipie | Status | — | 2 | Combo Count +1. Grants Agility. |
| Wufeng | Status | — | 2 | Reduces damage taken by 50%. Counter: Attack - Both the enemy and this Jini perform a Retreat. |
| Blown Kiss | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. |
| Mega Candy | Physical | 100 | 3 | Deals Physical Damage and gains Cuteify: This skill's Power +60. |
| Sugar Marble | Physical | — | 2 | Deals Physical Damage. The greater the weight difference between the Jini and the enemy, the greater this skill's Power. |
| Birthday Cake | Status | — | 4 | Dispels its own debuffs and doubles its buffs. |
| Feign Weakness | Status | — | 2 | Gains Cuteify: Speed permanently +130. |
| Innocent Soul | Status | — | 2 | Gains Cuteify: Energy Cost of all skills permanently -2. |
| Rebound | Status | — | 4 | Transfers its Cuteify to the enemy. |
| Sweet Sustain | Status | — | 3 | Cuteify itself and the enemy: Restores 40% Health. |
| Desperate Measure | Magic | 80 | 3 | Deals Magic Damage. If the Jini has a debuff, this skill's Power +60. |
| Lash | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. |
| Allure | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. |
| Claw Swipe | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Coy Act | Magic | 30 | 3 | Deals Magic Damage in a 3-hit combo. Gains Cuteify: Power permanently +10. |
| Popcorn Blast | Physical | 140 | 5 | Deals Physical Damage to enemy Jinies. |
| Pass It On | Status | — | 3 | Retreats from battle. The next Jini that enters inherits its buffs. |
| Moonlight Concerto | Physical | 30 | 3 | Deals Physical Damage in a 1-hit combo. For each stack of Cuteifying on all Jinies on both sides, this skill's Combo Count +1. |
| Flattery | Status | — | 4 | Reduces damage taken by 90%. Counter: Attack - Inflicts 1 stack of Cuteify on the enemy. |
| Gift Unwrap | Physical | 50 | 3 | Deals Physical Damage. If the enemy is Cuteify, this skill gains Skill Power +100 for this use. |
| Pouty | Status | — | 4 | Reduces damage taken by 70%. Counter: Attack - Gains 1 stack of Sprout Mark. |
| Adorable | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Round 'n' Round | Magic | 85 | 3 | Deals Magic Damage. If the enemy switches Jinies this turn, this skill also Cuteify the enemy Jini. |
| Hop | Magic | 95 | 3 | Deals Magic Damage. If this Jini has any debuff, this skill's Energy Cost -1. Choice: Gains or removes Cuteify. |
| Uplift | Status | — | 4 | Gains 1 stack of Sprout Mark. |
| Cheap Trick | Status | — | 2 | Permanently gains Physical & Magic Attack +10%, 2-hit combo. If this Jini has any debuff, this skill gains Combo Count +1. |
| Good Deeds | Magic | 80 | 3 | Deals Magic Damage. For each Choice skill you have used, permanently gains 3 stacks of random buffs on the enemy. Resets after use. |
| Zhumeng | Status | — | 7 | Weather becomes Xiaguang Mengjing for 8 turns. |
| Lianlianbushe | Magic | 110 | 4 | Deals Magic Damage. After inflicting debuffs on the enemy at least 3 times, this skill's Power permanently +30. |
| Phantom Flame | Magic | 30 | 0 | Deals Magic Damage and restores 1 Energy. |
| Scarebox | Physical | 80 | 3 | Deals Physical Damage. Counter: Status - The enemy loses 6 Energy. |
| Backstab | Magic | 40 | 2 | Deals Magic Damage. If the enemy's Energy is 0, deals 20x damage. |
| Grave Brawl | Physical | 180 | 4 | Deals Physical Damage. For each point of Energy the enemy has, this skill's Power -10%. |
| Prank | Status | — | 1 | The enemy loses 3 Energy. Counter: Defense - The enemy loses 6 Energy instead. |
| Invocation | Status | — | 2 | Inflicts 1 stack of Invocation Mark on the enemy. |
| Revenge | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - The enemy loses 3 Energy. |
| Menace | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. |
| Phantom Burst | Magic | 140 | 5 | Deals Magic Damage to enemy Jinies. |
| Trick Spike | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. |
| Mirage | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Midnight Noise | Magic | 20 | 4 | Deals Magic Damage in a 5-hit combo. |
| Spirit Channeling | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Spiritflash | Magic | 25 | 3 | Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, doubles this skill's Combo Count. |
| Mockery | Status | — | 2 | Magic Attack +90%. If the enemy switches Jinies this turn, own Speed +70. |
| Soul Snatch | Status | — | 1 | Steals 3 Energy from the enemy. |
| Ethereal Form | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%. |
| Magic Mirror | Status | — | 2 | Enemy gains -50% Magic Defense and loses 3 Energy. |
| Ghastly Encounter | Physical | 120 | 4 | Deals Physical Damage to enemy Jinies. |
| Into the Dream | Status | — | 1 | The enemy restores 5 less Energy next turn. CD: 2 turns. |
| Hog It All | Magic | 80 | 3 | Deals Magic Damage. For each Choice skill you have used, permanently inflicts 3 stacks of random debuffs on the enemy. Resets after use. |
| Xiaoxingdajie | Status | — | 2 | All enemy Jinies on the lineup lose 1 Energy. |
| Huishou | Magic | 80 | 3 | Deals Magic Damage. If the enemy switches Jinies this turn, the enemy loses 4 Energy. |
| Lveying | Physical | 65 | 3 | Deals Physical Damage. If any Jini on either side cast a Fire-class skill last turn, steals 3 Energy from the enemy. |
| Lihunshu | Status | — | 3 | Steals 2 Energy from the enemy, then performs a Retreat. |
| Minganzuzhou | Status | — | 2 | The enemy loses 5 Energy and restores 3 Energy at the end of the next turn. Counter: Defense - The enemy does not restore Energy next turn. |
| Lingrao | Physical | 25 | 3 | Deals Physical Damage in a 3-hit combo. After stealing the enemy's Energy at least once, this skill's Combo Count permanently +1. |
| Difuling | Status | — | 2 | Enemy Physical & Magic Defense -70%. If the enemy switches Jini this turn, the enemy additionally gains Speed -50. |
| Demon Claw | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| Evil Energy | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Bat Strike | Physical | 65 | 2 | Deals Physical Damage with 100% Lifesteal. |
| Rend | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - This attack gains 100% Lifesteal. |
| Crunch | Physical | 20 | 3 | Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2. |
| Stealth Strike | Physical | 70 | 4 | Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power. |
| Lacerate | Physical | 135 | 4 | Deals Physical Damage. If this Jini's Health is 50% or above, Physical & Magic Attack -50% after use. |
| Calamity | Physical | 60 | 1 | Deals Physical Damage to itself. Counter: Status - Deals Physical Damage to the enemy instead, and this skill's Power +120. |
| Hand from Beyond | Physical | 150 | 10 | Deals Physical Damage. For every 10% Health lost, this skill's Energy Cost -1. |
| Greed | Status | — | 2 | Grants 100% Lifesteal. |
| Power Devour | Status | — | 4 | All enemy skills lose 20 Power. All the Jini's own skills gain 20 Power. |
| Fraudulent Contract | Status | — | 3 | Swaps buffs and debuffs with the enemy. |
| Malicious Escape | Status | — | 1 | Retreat. Counter: Defense - Energy Cost of enemy attack skills additionally +4. |
| Hidden Clauses | Status | — | 8 | Swaps equipped skills with the enemy. |
| Tradeoff | Status | — | 3 | Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal. |
| Malice Exchange | Status | — | 4 | Swaps Health percentages with the enemy. |
| Persecution | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. |
| Plunder | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. |
| Dirty Hand | Magic | 45 | 3 | Deals Magic Damage in a 2-hit combo. |
| Slander | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. |
| Frame-Up | Magic | 150 | 6 | Deals Magic Damage to enemy Jinies. |
| Crash Down | Physical | 120 | 3 | Deals massive Physical Damage. Physical Attack -50%. Counter: Status - Physical Attack +50% instead. |
| Hoax | Magic | 110 | 4 | Deals magic damage. When out of energy, it costs 5% Health instead of 1 Energy. |
| Drag Down | Magic | 85 | 4 | Deals Magic Damage. For each exhausted enemy Jini, this skill's Power +30. |
| Backroom Deal | Status | — | 1 | Physical & Magic Attack and Defense -50%. Counter: Defense - Applies Physical & Magic Attack and Defense -120% to the enemy instead. |
| Fake Bankruptcy | Status | — | 2 | Reduces damage taken by 80%. When out of energy, it costs 5% Health instead of 1 Energy. Counter: Attack. |
| Pillage | Physical | 40 | 3 | Deals Physical Damage in a 2-hit combo. If an enemy is defeated, this skill's Combo Count permanently +2. |
| Forged Bill | Status | — | 1 | If the enemy restores Health this turn, they lose 2× that amount instead (including excess healing). Priority +1. |
| Flash Deal | Magic | 140 | 6 | Deals Magic Damage. For each Exhausted enemy Jini, this skill's Energy Cost -1. |
| Spinning Silk | Status | — | 4 | Inflicts 1 stack of Undercurrent Mark on the enemy. |
| Blood Pact | Physical | 75 | 4 | Deals Physical Damage. For every 10% of Health lost, this skill's Power +15. |
| Trapped Beast | Physical | 90 | 3 | Deals Physical Damage. If this Jini's Health is below 50%, this attack gains 50% Lifesteal. |
| Bet | Physical | 85 | 3 | Deals Physical Damage. Choice: Skill Power +40 for this use but consumes 10% Health afterwards, or Skill Power +100 if this Jini's Health is below 50%. |
| Juggle | Magic | 115 | 3 | Deals Magic Damage. Versatility: Lifesteal -related skills. |
| Impersonate | Status | — | 2 | Matches its Health percentage to the enemy's. Versatility: Havoc-class attack skill. |
| Diaobao | Status | — | 2 | Converts the enemy's Attribute Boosts into the corresponding debuffs. |
| Baoda | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Telekinetic Burst | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. |
| Spatial Squeeze | Physical | 70 | 3 | Deals Physical Damage and inflicts 1 stack of Starfall Mark on the enemy. |
| Implosion | Magic | 85 | 3 | Deals Magic Damage. If an enemy is defeated, its own Magic Attack +70%. |
| Quad Degradation | Magic | 110 | 7 | Deals Magic Damage. For each stack of mark on the enemy, this skill's Energy Cost -1. |
| Technique Theft | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. |
| Dimensional Strike | Magic | 15 | 4 | Deals Magic Damage in a 1-hit combo. For each stack of Starfall Mark on the enemy, this skill's Combo Count +1. |
| Delirium | Magic | 65 | 2 | Deals Magic Damage. Counter: Status - Inflicts 3 stacks of Starfall Mark on the enemy. |
| Hyper Projection | Status | — | 4 | Inflicts 4 stacks of Starfall Mark on the enemy. |
| Stellar Fission | Status | — | 1 | Inflicts 2 stacks of Starfall Mark on the enemy. |
| Stellar Link | Status | — | 3 | 2-hit combo. Each hit inflicts 1 stack of Starfall Mark on the enemy. |
| Supernova Gift | Status | — | 2 | Inflicts 2 stacks of Starfall Mark on the enemy. Each time this skill is cast, permanently inflicts 1 additional stack. |
| Mind Insight | Status | — | 7 | The enemy gains Starfall Mark stacks equal to their current mark stacks. |
| Antinomy | Status | — | 4 | Inflicts 3 stacks of Starfall Mark on the enemy. Counter: Defense - Doubles the enemy's Starfall Mark stacks. |
| Particle Collision | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. |
| Nebula Spiral | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
| Twinstar | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. |
| Needle | Magic | 30 | 3 | Deals Magic Damage in a 3-hit combo. |
| Explosion | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. |
| Meditation | Status | — | 3 | Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy. |
| Wishing Well | Magic | 55 | 4 | Deals Magic Damage. Increases the stack count of existing Marks for both sides by 1. |
| Astral Scar | Magic | 90 | 3 | Deals Magic Damage. If the enemy has a Mark, Skill Power +40 for this attack. |
| Superposition State | Status | — | 1 | Grants 16 random stacks of Attribute Boost. Versatility: Stellar-class attack skill. |
| Celestial Accretion | Physical | 20 | 4 | Deals Physical Damage. For each mark on the enemy, this attack's Power +20. |
| Veilring | Status | — | 3 | Choice: Inflicts a random negative Mark on the enemy or gains a random positive Mark. |
| Chongzu | Status | — | 1 | The next attack deals an additional 100% Stellar-class damage. Counter: Defense - Deals an additional 300% Stellar-class damage instead. |
| Yueshi | Physical | 130 | 5 | Deals Physical Damage. If the enemy's Health is below 50%, this skill's Energy Cost -3. |
| Yangwangyekong | Status | — | 2 | Magic Attack and Magic Defense +70%. |
| Guancezhexiaoying | Status | — | 3 | Performs a Retreat. The Jini swapping in enters in the Yueyunxing status. |
| Liangzizhangluo | Physical | 75 | 3 | Deals Physical Damage. If the enemy has no Starfall Mark, inflicts 3 stacks of Starfall Mark on the enemy. |
| Qidian | Magic | 60 | 4 | Deals Magic Damage. If any Jini on either side cast a Water-class skill last turn, inflicts 4 stacks of Starfall Mark on the enemy. |
| Yinlipianzhuan | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Triggers the enemy's Starfall Mark as Magic Damage. |
| Lanyi | Magic | 110 | 4 | Deals Magic Damage. After inflicting at least 4 stacks of Starfall on the enemy, each use of this skill inflicts 1 stack of Starfall on the enemy. |
| Hunhetai | Status | — | 1 | The enemy gains 10 stacks of random stat debuffs. |