

NO201
Blossomel Original Variant
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 232 | |
| Physical Attack | 73 | |
| Magic Attack | 73 | |
| Physical Defense | 110 | |
| Magic Defense | 90 | |
| Speed | 52 | |
| Total | 630 |
Trait
Evening Chime
Loses half of current Health upon first entry.
Class Matchups
| Takes 3× from | |
|---|---|
| Takes 2× from | |
| Takes 0.5× from | |
| Takes 0.25× from | |
| Earth skills deal 2× to | |
| Earth skills deal 0.5× to | |
| Flora skills deal 2× to | |
| Flora skills deal 0.5× to |
Introduction
Its body responds strongly to touch, and it presses itself close to the ground it depends on for a sense of security. It especially prefers moist soil. Its three flowers often intertwine to maintain contact, though this can leave them tangled. When the flowers argue, they produce a continuous chiming sound.
Evolution
Blossomel Original Variant- Huayuanman Shell Bell form (Untranslated)
- Beell Original VariantReach level 26
- Manweishou Shell Bell form (Untranslated)Reach level 26
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| 1 | Saltbind | Status | — | 3 | 2-hit combo. Each hit restores 8% Health. After use, this skill's Combo Count permanently +1. | |
| 1 | Mud | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. | |
| 6 | Seed Burst | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. | |
| 7 | Charge Up | Status | — | 4 | Gains 1 stack of Power Charge Mark. | |
| 13 | Floral Aroma | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| 21 | Sand Surge | Status | — | 7 | Weather becomes Sandstorm for 8 turns. | |
| 23 | Sludge Skin | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - The enemy's Combo Count -3. | |
| 26 | Hot Sand | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| 33 | Bedrock Collapse | Physical | 120 | 4 | Deals Physical Damage. This skill has a fixed Energy Cost of 4. | |
| 35 | Burrow | Status | — | 3 | Reduces damage taken by 50% and performs a Retreat. Counter: Attack. | |
| 37 | Trample | Physical | 130 | 4 | Deals Physical Damage to enemy Jinies. | |
| 44 | Earthspike | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. | |
| 48 | Enzyme Tuning | Status | — | 3 | Reduces damage taken by 80%. Counter: Attack - Restores 20% Health. | |
| 50 | Sproutstrike | Physical | 90 | 4 | Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Stonebreaker | Physical | 140 | 8 | Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1. | |
| Vine Strangle | Physical | 80 | 4 | Deals Physical Damage and restores 5 Energy. | |
| Spiked Shield | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Enemy Physical Attack -70%. | |
| Chloro Beam | Magic | 120 | 4 | Deals Magic Damage to enemy Jinies. | |
| Fiberization | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Physical Defense +70%. | |
| Menace | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Grave Brawl | Physical | 180 | 4 | Deals Physical Damage. For each point of Energy the enemy has, this skill's Power -10%. | |
| Ambush | Magic | 30 | 4 | Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, this skill's Combo Count +3. | |
| Charged Blast | Magic | 120 | 6 | Deals Magic Damage. Each time a Common-class skill is cast, this skill's Energy Cost permanently -2. | |
| Skill Roulette | Status | — | 0 | Transforms into a random skill from another allied Jini each turn. | |
| Interfere | Status | — | 1 | The skill the enemy casts this turn costs +7 Energy for 3 turns. | |
| Thorn | Status | — | 2 | Inflicts 1 stack of Thorn Mark on the enemy. | |
| Bloodrage | Status | — | 2 | Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage. | |
| Warm-Up | Status | — | 2 | Combo Count +3. | |
| Painseeker | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - For each instance of damage taken from attacks during this effect, Physical & Magic Attack +40%. | |
| Scare Off | Status | — | 2 | Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat. | |
| Maimang (Untranslated) | Physical | 105 | 5 | Deals Physical Damage. If any Jini on either side cast a Charm-class skill last turn, restores 7 Energy. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Riposte | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%. | |
| Briar Claw | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Flame Shield | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy. | |
| Bubble Shield | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%. | |
| Prism Burst | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Stomp | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Snowman Decoy | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Focus | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn. | |
| Corrosive Touch | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Cover | Status | — | 2 | Reduces damage taken by 70%. Forced Retreat. Counter: Attack - The next Jini gains Damage Reduction. | |
| Rebound Punch | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. | |
| Winged Shelter | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2. | |
| Allure | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Ethereal Form | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%. | |
| Slander | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Ion Oscillation | Magic | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. | |
| Meditation | Status | — | 3 | Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy. |
Basic info
| Height | 0.58–0.68 m |
|---|---|
| Weight | 2.9–4 kg |
| Classification | Nature-Type Jini |
| Hatch time | 8 h |
| Egg height | 0.25–0.28 m |
| Egg weight | 1.015–1.6 kg |
| Male rate | 50% |
| Gender | Male 50% · female 50% |
Egg Groups
- Amphibian
- Fish
- Who can it breed with ›
How to obtain
Obtainable via Jini Egg hatching and fruit refresh
- Jini Egg hatch: (8 hours)
- Fruit respawn: Jini Fruit
Ask DafeiyuBlossomel's max speed?Who is faster than Blossomel?What is Blossomel weak to?Who can breed with Blossomel?