
NO228
Girapop
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 92 | |
| Physical Attack | 81 | |
| Magic Attack | 21 | |
| Physical Defense | 125 | |
| Magic Defense | 101 | |
| Speed | 125 | |
| Total | 545 |
Trait
Super Battery
Physical & Magic Attack permanently +40% upon each entry.
Class Matchups
| Takes 2× from | |
|---|---|
| Takes 0.5× from | |
| Electro skills deal 2× to | |
| Electro skills deal 0.5× to |
Introduction
The current within Girapop's body pulses whenever it hears an upbeat rhythm, the glowing orb atop its head flickering to light the way home. When you see it tap out a gentle rhythm with its tail, you know it's in a very good mood. (machine-translated)
Evolution
- GiragrooveReach level 28
- GirazzReach level 40
GirapopBoss transformation
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Volt Crash | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. | |
| 1 | Overload Circuit | Status | — | 1 | Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn. | |
| 6 | Ion Spark | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| 12 | Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| 23 | Sunbask | Status | — | 1 | Dispels all buffs from the enemy. | |
| 26 | Electric Arc | Physical | 80 | 3 | Deals Physical Damage. Surge: This skill's Power +40. | |
| 30 | Power Surge | Status | — | 1 | Physical Attack +100%. | |
| 34 | Initiative | Physical | 55 | 2 | Deals Physical Damage. Priority +1. | |
| 35 | Remote Access | Status | — | 1 | Forces the enemy Jini to Return to the Field. | |
| 38 | Returning Blitz | Physical | 45 | 5 | Deals Physical Damage in a 2-hit combo and performs a Retreat. | |
| 39 | Range-Extended Battery | Status | — | 2 | Gains 1 stack of Electrocharge Mark. | |
| 45 | Flurry Claws | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. | |
| 49 | Forced Reboot | Magic | 90 | 3 | Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy Jini to Return to the Field. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Piercing Shot | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Light Blade | Physical | 120 | 4 | Deals Physical Damage to enemy Jinies. | |
| Diffuse Reflection | Status | — | 1 | Up to one skill per class: Power +35. | |
| Crunch | Physical | 20 | 3 | Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2. | |
| Stealth Strike | Physical | 70 | 4 | Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power. | |
| Greed | Status | — | 2 | Grants 100% Lifesteal. | |
| Shockwave | Physical | 80 | 3 | Deals Physical Damage. The enemy's Combo Count -3. | |
| Cascade | Magic | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. | |
| Sneak Attack | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. | |
| Skill Roulette | Status | — | 0 | Transforms into a random skill from another allied Jini each turn. | |
| Mud Armor | Status | — | 2 | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. | |
| Warm-Up | Status | — | 2 | Combo Count +3. | |
| Rock Splitter | Physical | 95 | 3 | Deals Physical Damage. Counter: Status - Enemy Physical Defense -80%. | |
| Wake-Up Call | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +100. | |
| Preemptive Guard | Status | — | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. | |
| Thunder Step | Status | — | 2 | Returns to the Field at end of the turn. Equipped attack skills gain 1 previously triggered Surge effect next turn. Counter: Defense - Gain all previously triggered Surge effects instead. | |
| Malicious Escape | Status | — | 1 | Retreat. Counter: Defense - Energy Cost of enemy attack skills additionally +4. | |
| Electrify | Physical | 85 | 3 | Deals Physical Damage and inflicts 1 stack of Conduction on the enemy. | |
| Bet | Physical | 85 | 3 | Deals Physical Damage. Choice: Skill Power +40 for this use but consumes 10% Health afterwards, or Skill Power +100 if this Jini's Health is below 50%. | |
| Guochongdian (Untranslated) | Physical | 65 | 2 | Deals Physical Damage. After using Rest at least once, this skill's Power permanently +30. |
Basic info
| Height | 3.3–3.72 m |
|---|---|
| Weight | 210.5–300 kg |
| Classification | Nature-Type Jini |
| Hatch time | 16 h |
| Egg height | 0.3–0.42 m |
| Egg weight | 10.43–14.72 kg |
| Male rate | 50% |
| Gender | Male 50% · female 50% |
Egg Groups
Outfits
How to obtain
Obtainable via Jini Egg hatching
- Jini Egg hatch: (16 hours)
Ask DafeiyuGirapop's max speed?Who is faster than Girapop?What is Girapop weak to?Who can breed with Girapop?
