Chesire

NO192

Chesire Chesire — Ebony Piece NO192

FightingEarthStage 3Final form

Base Stats

StatValue
HP93
Physical Attack143
Magic Attack143
Physical Defense133
Magic Defense123
Speed90
Total725

Trait

Regal Campaign

Greatly increases Chesire's Species Aptitude, but reduces 4 Vitality when exhausted.

Class Matchups

Takes 2× fromFloraWaterIceFightingCharmMechStellar
Takes 0.5× fromCommonFireEarthElectroPoisonBugHavoc
Fighting skills deal 2× toCommonEarthIceHavocMech
Fighting skills deal 0.5× toPoisonBugWingCharmShadowStellar
Earth skills deal 2× toFireIceElectroPoison
Earth skills deal 0.5× toFloraFighting

Introduction

At the very center of the board lies a square reserved for its throne. Unlike the other pieces, a Chesire is never carved into being. It's born from countless nights of play between the Ebonies and the Ivories. It can command every chess piece without leaving its place. "Should the King abandon its throne, the game shall end. All pieces will become stone once more, as every boundary in the world will fall away.

Evolution

    • Chesir Ebony PieceReach level 26
    • Chesire Chesire — Ebony PieceBoss transformation
    • Chessa Ebony PieceReach level 26
    • Chesire Chesire — Ebony PieceBoss transformation
    • Chesrok Ebony PieceReach level 26
    • Chesire Chesire — Ebony PieceBoss transformation
    • Cheshop Ebony PieceReach level 26
    • Chesire Chesire — Ebony PieceBoss transformation

Level-up skills

LevelSkillClassCategoryPowerEnergyDescription
1Magic BoostCommonStatus—0Magic Attack +70%.
1DefenseCommonStatus—1Reduces damage taken by 70%. Counter: Attack.
1Inch PunchFightingPhysical300Deals Physical Damage and restores 1 Energy.
7Air WaveFightingMagic400Deals Magic Damage to enemy Jinies.
9Winding ForceFightingPhysical251Deals Physical Damage in a 2-hit combo.
11Power SurgeCommonStatus—1Physical Attack +100%.
17StompEarthPhysical802Deals Physical Damage to enemy Jinies.
23Force TransmuteFightingStatus—2Power of all skills +40.
27Fierce CrashCommonPhysical651Deals Physical Damage to enemy Jinies.
28Shadow StrikeFightingPhysical1003Deals Physical Damage to enemy Jinies.
35Heavy StanceEarthStatus—3Physical Defense +140% and Speed -30.
36Stone SkinEarthStatus—3Physical Defense +160% and Magic Defense -60%.
38MeteoriteEarthMagic1003Deals Magic Damage to enemy Jinies.
39Rising BreathFightingStatus—4Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50.
44Charge UpEarthStatus—4Gains 1 stack of Power Charge Mark.
48Bedrock CollapseEarthPhysical1204Deals Physical Damage. This skill has a fixed Energy Cost of 4.
49OpeningFightingStatus—1Enemy Physical & Magic Defense -70%. Counter: Defense - Physical Attack additionally +70%.

Skills from skill tablets

SkillClassCategoryPowerEnergyDescription
Sand TrapEarthPhysical604Deals Physical Damage. The higher the Jini's Physical Defense relative to the enemy's, the greater this skill's Power.
Bridge SenseFightingStatus—4Reduces damage taken by 60%. Counter: Attack - Deals Fighting-class Physical Damage to the enemy. Skill Power equals to that of the countered skill.
Preparation StanceFightingStatus—1Physical Attack +80%. Counter: Defense - Enemy Physical Defense additionally -80%.
Building MomentumFightingMagic253Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2.
Inner FocusFightingStatus—10Restores 60% Health. Physical Attack +130%. Each successful counter reduces this skill's Energy Cost by 3. The Energy Cost resets after use.
One PunchFightingPhysical1405Deals Physical Damage to enemy Jinies.
Stone HurlEarthPhysical14030Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5.
SlanderHavocPhysical802Deals Physical Damage to enemy Jinies.
CrunchHavocPhysical203Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2.
Power DevourHavocStatus—4All enemy skills lose 20 Power. All the Jini's own skills gain 20 Power.
Backroom DealHavocStatus—1Physical & Magic Attack and Defense -50%. Counter: Defense - Applies Physical & Magic Attack and Defense -120% to the enemy instead.
Warm-UpCommonStatus—2Combo Count +3.
Close StrikeCommonPhysical903Deals Physical Damage. Each time this skill is cast, its Power permanently +45.
InitiativeCommonPhysical552Deals Physical Damage. Priority +1.
Last StandCommonMagic954Deals Magic Damage. If Energy is depleted after casting this skill, this skill's Power +120.
Skill RouletteCommonStatus—0Transforms into a random skill from another allied Jini each turn.
SunbaskCommonStatus—1Dispels all buffs from the enemy.
LullabyCommonStatus—5Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn.
Riposte StanceFightingStatus—3Reduces damage taken by 80%. Counter: Attack - Power of all skills +40.
Preemptive GuardCommonStatus—1Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
Tail SweepCommonPhysical902Deals Physical Damage to enemy Jinies.
Suiyin (Untranslated)EarthMagic17010Deals Magic Damage. After consuming at least 10 Energy, this skill's Energy Cost permanently -5.
Kuangwuzhihuan (Untranslated)EarthStatus—1This Jini gains Magic Attack +120% and 3 turns of Immobilize.

Basic info

Height1.77–2.04 m
Weight122.05–175.2 kg
ClassificationNature-Type Jini
Hatch time12 h
Egg height0.15–0.2 m
Egg weight3.745–5.8 kg
Male rate50%
GenderMale 50% · female 50%

Egg Groups

How to obtain

Obtainable via Jini Egg hatching

  • Jini Egg hatch: (12 hours)

Ask DafeiyuChesire's max speed?Who is faster than Chesire?What is Chesire weak to?Who can breed with Chesire?